Spin around of the second styled Reno wig
http://www.orgxiii.org/custom813shop.htm
Showing posts with label tech: wig styling. Show all posts
Showing posts with label tech: wig styling. Show all posts
Friday, July 24, 2009
Thursday, February 5, 2009
Xaldin wig styling experiment #1
One of the beginning steps to making Xaldin's dreds. Since real dreads are made from wool, there really wasn't anyway to simulate that convincingly with another material. However, since -his- hair isn't realistic at all, other structural bits (various widths of either latex or foam tubing) were needed to convey the movement, loft and volume of his design.
(The end product was many several individual hair pieces that overlapped and latched on to each other. The conclusion was that it was too heavy and slightly too complicated for normal costume usage due to the interior forms...so Saeru will be investigating further to improve...)
Thursday, April 19, 2007
Successful Wig Straigthening Log
Supposedly, only human-hair wigs are meant to be heat-styled, at risk of melting, frizzing or nuking. I found this to be true of cheaper costume wigs, and many normal "high-quality" European wigs.
However, every single wig we've experimented on containing Toyokalon (and comparable Japanese fibers) has held up and taken heat-straightening restyling without any damage to the strands. In order to get the results, I use a regular human-hair ceramic flat iron on setting 1 and clamp down briefly, repeatedly overlapping the heated areas.
However, every single wig we've experimented on containing Toyokalon (and comparable Japanese fibers) has held up and taken heat-straightening restyling without any damage to the strands. In order to get the results, I use a regular human-hair ceramic flat iron on setting 1 and clamp down briefly, repeatedly overlapping the heated areas.
| Here's a more extreme example. The side bangs here were originally as tightly curled as the back of the wig. | |
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